Activision takes charge of Halo as Microsoft downsizes Halo Studios

PC Gamer

Microsoft downsized Halo Studios in another wave of layoffs, leaving its remaining team to oversee the franchise rather than make games, as Activision takes charge. A PC Gamer analysis questions whether Activision can renew Halo without losing its identity.

The article says the layoffs are not the final wave. The writer says Halo Infinite became a strong multiplayer shooter and calls Halo: Campaign Evolved the studio’s best effort to balance the series’ traditions with change. They credit Halo Studios’ modes, art, gunplay, maps and community-built Forge content, while criticizing its campaign stories, trend-driven experiments and long gaps between releases.

The writer notes that Activision has maintained a steady Call of Duty release pace and can deliver decent campaigns, but says quality varies. They worry Halo could lose its slower-paced combat, vehicles, social lobbies and community-created modes if Activision tries to restore its popularity. In the writer’s view, the challenge is to evolve the franchise while preserving what makes it distinctive.

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